Stalfos Race
Contents
Stalfos
Overview
Average Height: 5' - 8'
Average Weight: 19 - 45 lbs
Life Span: None, as they are already dead.
Eye Color: Red, Orange, Blue, or Green glowing eyes.
Stalfos have no hair nor skin.
Play as a Stalfos if you want...
- ...to see the world of Hyrule from ancient eyes.
- ...to restore the natural cycle of life and death.
- ...to take advantage of your skeletal nature to confound foes.
Weakness: Light
Racial Characteristics:
- Stalfos cannot eat food and gain no benefit from Food or Dishes. However, they may still benefit from Elixirs and Magic, and may consume Monster Parts to regain Health equal to twice the Part's Rank.
- Stalfos have no need to breathe, and cannot drown or suffocate.
- Being creatures adapted to darkness, Stalfos see in the dark as though it were light. In addition, they treat Blindness as though they were a Boss.
- Stalfos may speak with, and understand, Undead creatures of Limited intelligence (like gibdos, poes, and "lesser" stalfos). This does not mean they automatically want to speak with you, or that they will tell you the truth.
- Select a Combat Maneuver from the following: Hobble, Low Blow, Sand Attack. As an action, a Stalfos may detatch one of its arms. This arm may be thrown (as a 1-H weapon), or it may move on its own on the Stalfos' turn. An arm moving on its own counts as permanently Slowed. When detatched from its owner, an arm may perform the selected Combat Maneuver, using the Stalfos' stats. The arm counts as Hard to Hit, and if struck by any damaging attack it falls limp and may not be re-attached or act again until a short rest is taken.
Description
WIP
Playing a Stalfos
WIP
Feats
New Tricks
3 Tokens
Requirements: Stalfos
Effect: When detached, a Stalfos' arm can perform one of the following maneuvers (chosen at the same time as the feat): Coordinate, Hobble, Low Blow, Sand Attack. This feat can be taken multiple times, each time chosing a new Combat Maneuver.
Advanced Tricks
6 Tokens
Requirements: Stalfos, at least one rank in New Tricks
Effect: The Stalfos' detached arm can now use one of the following Combat Maneuvers: Disarm, Grapple, Intercept, Menace. This feat can be taken multiple times, each time selecting a new Combat Maneuver.
Grand Stalfos
9 Tokens
Requirements: Stalfos, at least one rank each in New Tricks and Advanced Tricks.
Effect: The character sprouts a second pair of arms, each of which may carry a piece of equipment. The extra arms do not provide additional actions in a turn. In addition, up to two arms may now be detached (though only one may move and act in a single turn).